4 Infinite Studios | Roblox Game Development Studio

We thought to ourselves.
Why not make a team?

Founded in October 2024, Infinite Studios began with a bold group of Roblox developers who love gaming. We hold one core belief. If it’s not fun, it’s not worth making.

Inspired by Valve, early Bungie, and Respawn, we test every mechanic, refine it endlessly, and keep players first. Always.

Our team’s a mix of students, freelancers, and 9-to-5ers chasing a dream. Some juggle odd gigs, building Infinite Studios any time we see fit.

None of this happens without support. Family and friends hear our late-night debates about virtual burger perfection. They forgive missed dinners when code breaks. They remind us why we do this.

Our promise: Build something incredible or bust. No shortcuts, no compromises.

Our Journey
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Founded
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Team Members
Gameplay First Approach
Community Driven
Constant Innovation
Our Journey

The Evolution of Infinite

From random Roblox experiments to a full-fledged studio, here's how we went from "hey, that could be cool" to actually making it happen.

August 2024

Just Some Friends Messing Around

Before we even had a name, we were just a bunch of friends building random Roblox stuff. No real plan, just experimenting with whatever seemed fun and seeing what clicked.

October 2024

Wait, We're a Real Studio Now?

Somehow decided turning our friendship into a proper studio was a good idea. Crazy, right? Set down some core beliefs – mainly that games should actually be fun (revolutionary concept) and that iteration is everything.

November 2024

Finding Our Direction

Lots of late nights debating what games we actually wanted to make. Threw a bunch of prototypes at the wall to see what stuck. Some were terrible, but that's how you learn.

December 2024

Growing Pains & Getting Serious

Welcomed some new faces who shared our vision. Finally admitted we needed actual organization (ugh). JIRA boards, standups, meetings – all that professional studio stuff. That awkward moment when we looked at each other and realized, "Wait, this just became a job..." But it meant we could build bigger things together.

February 2025

The Caffeine-Fueled Feature Sprint

Honestly just a blur of coding sessions. Churned out features like crazy and went back to the drawing board whenever something didn't feel right. Sleep was optional.

March 2025

Making Something We're Proud Of

Polishing our creations until they shine. Every day we get closer to building experiences that capture that magical feeling we're after – games we'd actually want to play ourselves.

The story continues...

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Design Philosophy

Inspired by the Greats

We model ourselves after studios like Valve and original Bungie, who put gameplay and player experience above all else

Player-First Design

We approach every design decision from the player's perspective, focusing on how gameplay feels rather than how it looks on paper.

Iterate Relentlessly

Taking inspiration from Valve, we believe in constant iteration, testing, and refinement until the experience feels just right.

Fun Above All

If it's not fun, it doesn't ship. We're committed to creating experiences that bring genuine joy and excitement to players.

Collaboration & Trust

Like the early Bungie team, we value open communication, trust in each team member's expertise, and collaborative problem-solving.

"

Games are very rapidly becoming the tools that we're all going to use to learn about ourselves, and communicate with each other.

"

— Jason Jones, Bungie